3D & Video Courses

3D Studio Max Advanced

Overview

This programme gives the delegate an in-depth study of materials, and mapping, lighting and cameras.

Prerequisites

Familiarity with 3D Studio Max or delegates should have attended 3D Studio Max Introduction.

Course Content

Lighting

  • Learn basic lighting principles
  • Know the difference between real world and computer lighting
  • Understand traditional lighting setups
  • Recognise different light types
  • Understand various light parameters
  • Create lights
  • Modify lights
  • Use the light lister
  • Understand how to plan lighting for a scene in 3ds max
  • Understand the use of three point lighting to light an object
  • Use lighting to establish mood
  • Recognise some of the challenges in lighting specific types of objects
  • Understand considerations for interior lighting
  • Understand considerations for exterior lighting
  • Understanding the importance of shadows in defining the scene and the mood
  • Create volumetric light beams with dust
  • Create ambient light inside a large interior

Animation

  • Character animation concepts
  • Understanding Forward Kinematics
  • Principles of Inverse Kinematics
  • Parent and Child link relationships
  • Constraining rotation
  • Overview of Animation tools
  • Set Key Animation and Autokey
  • Introduction to bones
  • Spline IK
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Duration

2 Days

Schedule

  • 15/16 September 2008
  • 4/5 December 2008
  • 5/6 March

Prices

  • £745

All the bookings come with lunch, refreshments, course notes and post training support.

Costs

  • Studio Vouchers: £420

Dates

This course runs at Harlequin Training and can also be run privately at your site.


Studio Vouchers


Harlequin Location



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